Part 3

提高注意力

6. Do you think technology will harm children’s ability to concentrate?

答案:

Absolutely, I believe technology can indeed harm children's ability to concentrate. With the pervasive use of smartphones, tablets, and video games, children are often bombarded with rapid stimuli and endless distractions. This constant exposure can lead to shortened attention spans and a diminished capacity for sustained focus on tasks.

Moreover, the instant gratification provided by digital platforms may condition children to seek immediate rewards, making it challenging for them to engage in activities that require prolonged concentration, such as reading or studying.

However, it is essential to recognize that technology is not inherently detrimental; it can also be a valuable educational tool when used appropriately. Striking a balance between screen time and traditional learning activities is crucial.

In conclusion, while technology presents significant challenges to concentration, it also offers potential benefits if harnessed wisely.


助记: harm, children's ability, concentrate, smartphones, stimuli, attention spans, instant gratification, educational tool, balance.


翻译:

我绝对认为,技术确实可以损害儿童的集中能力。随着智能手机、平板电脑和视频游戏的普遍使用,儿童常常受到快速刺激和无尽干扰的轰炸。这种持续的暴露可能导致注意力持续时间缩短,以及对任务的长时间专注能力的下降。

此外,数字平台提供的即时满足可能使儿童习惯于寻求立即的奖励,这使他们难以参与需要长时间集中注意力的活动,例如阅读或学习。

然而,必须认识到,技术并不是天生有害的;在适当使用时,它也可以成为有价值的教育工具。在屏幕时间和传统学习活动之间找到平衡至关重要。

总之,虽然技术对集中注意力提出了重大挑战,但如果明智地加以利用,它也提供了潜在的好处。


笔记:

  1. harm (/hɑːrm/) - to damage or injure, 伤害
  2. children's ability (/ˈtʃɪl.drənz əˈbɪl.ɪ.ti/) - the capacity of children to perform tasks, 儿童的能力
  3. concentrate (/ˈkɒn.sən.treɪt/) - to focus attention, 集中
  4. smartphones (/ˈsmɑːrt.foʊnz/) - mobile phones that perform various functions, 智能手机
  5. stimuli (/ˈstɪm.jə.laɪ/) - things that cause reactions or responses, 刺激
  6. attention spans (/əˈtɛn.ʃən spæn/) - the duration of time someone can focus, 注意力持续时间
  7. instant gratification (/ˈɪn.stənt ˌɡræt.ɪ.fɪˈkeɪ.ʃən/) - the desire for immediate rewards, 即时满足
  8. educational tool (/ˌedʒ.ʊˈkeɪ.ʃən.əl tuːl/) - resources or methods used for learning, 教育工具
  9. balance (/ˈbæl.əns/) - a state of equilibrium between different elements, 平衡